UnityFS makes it very easy to get up in the air flying around your scene with ease. Couple this awesome asset with TerrainComposer and/or WorldComposer and you’ve got yourself a near fully functional flight simulator.A+ for having excellent documentation. A+ for the excellent customer support from the developer. A+ for realistic flight physics. Submission failed. For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time. UnityFS is truly modular, extract the package and be flying around your existing projects and environments within seconds. Combine with World Composer to turn your simple flying game into a AAA Flight Simulator. Hashes for UnityPy-1.7.3-py3.6.egg; Algorithm Hash digest; SHA256: 6408505c833abff6566e146156ee54d683393ddf6347afb3b39525f29e925d15: Copy MD5. Share your videos with friends, family, and the world.
Release notes

Fixes
- (1038644) - Android: Fixed ${applicationId} not automatically patched in AndroidManifest.xml.
- (1047073(973427)) - Android: Fixed VideoPlayer not working on Intel Baytrail.
- (1047065) - Android: Fixed disappearing permissions dialog after pressing home button.
- (None) - Android: Fixed crash when running on Android 8 in instant app mode.
- (1047061) - Android: Fixed a crash when upgrading an existing application on Android to 64 bit.
- (1034718) - GI: When creating an area light from the menu it now defaults to using soft shadows instead of no shadows. Also this exposes the shadow type for area lights.
- (None) - Graphics: Fixed rare crash in SRP culling code.
- (None) - Graphics: Fixed Graphics.DrawMeshInstancedIndirect not supporting 32-bit indices.
- (1037716(1022895)) - iOS: Fixed C plugin support.
- (1025944) - iOS: Fixed paths for native source plugins are not properly added to xcode project when the files are in a package.
- (1015543) - Physics 2D: Fixed particles using 2D collision mode colliding with triggers.
- (1035692) - Scripting: Fixed crash when loading some assemblies due to invalid metadata parsing.
- (996473) - Scripting: Fixed reference assemblies not being resolved correctly from any folder in project.
- (1036673) - Scripting: Raised exception when covariance is used on old scripting runtime.
- (1039434) - Scripting: Fixed crash when accessing custom attribute data.
- (1030427) - Scripting Upgrade: Fixed ExecutionEngineException when using Property.GetValue.
- (1035654) - Scripting Upgrade: Fixed scripting being able to access /dev/shm.
- (1043952) - Timeline: Fixed selection change when recording on animation track with clips.
- (1037719(1026339)) - Web: Fixed UnityWebRequest POST failure with multipart sections.
- (1025714(977469)) - Web: Fixed race condition when aborting UnityWebRequest.
- (1034134) - WebGL: Corrected an error that can occur when BestHTTP is used - 'The type initializer for 'System.Globalization.CharUnicodeInfo' threw an exception.'.
- (1017374) - WebGL: Fixed LW Render Pipeline.
- (1048092) - XR: Fixed PressType on HoloLens incorrectly reporting Select instead of None.
Revision: 4cb482063d12

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The Heretic: a short film created with Unity 2019.3
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